tag:blogger.com,1999:blog-2600947515654238699.post5297035532795650257..comments2024-03-09T19:23:22.482-03:00Comments on The RPGPundit: Working on My "Medieval Authentic" OSR HackRPGPundithttp://www.blogger.com/profile/17267330191433119298noreply@blogger.comBlogger21125tag:blogger.com,1999:blog-2600947515654238699.post-24988285009924565642016-12-18T21:16:14.200-03:002016-12-18T21:16:14.200-03:00I don't know, the though that magic corrupts y...I don't know, the though that magic corrupts you 'somehow' is pretty medieval. HP is just a simple kind of abstract one, there are a lot of in-game mechanics you could use to reflect this: This guy http://matt-landofnod.blogspot.ca/2015/11/black-death-preview.html seems to have co-opted wfrp chaos corruption into deviltry points or something that leads to permanent 'marks of the devil' or whatever. But really, as you have noted in your list, a lot of D&D-style magic spell effects don't really fit any real world magic system I have ever heard of, I am sure you know more, but I have studied a little bit of actual real life magical stuff. For example the Goetia is all about rituals and stuff to bind a 'demon' into an object, say a talisman or whatever. the rituals themselves are no doubt painstaking, exhausting, and expensive to get all the correspondances right and do correctly and totally not the kind of thing a medieval sorcerer could do on the spot like a D&D mage, but in the end they have a potent magical talisman that could directly release a spell-like effect or compel the demonic servant to do so. So I suppose all that prep could get abstracted and the sorcerer has a few talismans or items of power to release some of the desired spell-effect immediately. But I don't think the idea is simply about a non-Vancian magic system because 'authentic' medieval magic would all be done behind the scenes and allow for the effects to manifest for the magicians pleasure in the real world over some time. I have personally struggled with this idea many times as I prefer the literary sword and sorcery genre to D&D style flashy magics, and like campaigns that work that way. In S&S it seems then you have to likewise limit the sorcerer to brief and limited personal-type powers like charms and compels, animal-mimicking powers and limited-shapeshifting, enscorcelling weapons, unwholesome recuperation or strength powers. And scrying and curses as you mention. these I think would be the only immediate effect stuff they could do. Another low-key way to do it might be that the magician calls supernatural to increase the effect of any mundane thing they do into the supernatural. So the magician calling on power as he tips over a brazier at the heroes for instance and rather than the mundane effect only, the natural source of fire briefly and magically becomes many times hotter and more powerful. Or the wizard thrusts with his knife yet the target still receives the wound from a distance. I guess what I am saying is that the magician's supernatural power is limited to magnifying mundane effects somehow. Anyway I am rambling lolPabloNadahttps://www.blogger.com/profile/16268710374710384787noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-12861083939170550422016-12-17T17:23:00.057-03:002016-12-17T17:23:00.057-03:00That's not particularly 'medieval authenti...That's not particularly 'medieval authentic' either.RPGPundithttps://www.blogger.com/profile/17267330191433119298noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-64556107306691473932016-12-17T11:32:18.976-03:002016-12-17T11:32:18.976-03:00Whitehack 2nd ed has a nice way of doing 'mira...Whitehack 2nd ed has a nice way of doing 'miracles" (spells, mutations, superpowers what have you) .. they cost HPAnonymoushttps://www.blogger.com/profile/09707776866742871532noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-88003916723942377522016-12-16T16:55:29.809-03:002016-12-16T16:55:29.809-03:00I'd never heard about that, though I guess som...I'd never heard about that, though I guess something similar to it might be possible. But it would seem kind of strange given that the Last Rites are ALWAYS performed on the yet-living. You can't give last rights to someone who's already dead. RPGPundithttps://www.blogger.com/profile/17267330191433119298noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-64361448860653987092016-12-16T15:53:23.291-03:002016-12-16T15:53:23.291-03:00Adventures in Middle Earth works very well as a D&...Adventures in Middle Earth works very well as a D&D variant with no Vancian spellcasting. I have no doubt you can make it work.Robert Conleyhttps://www.blogger.com/profile/03863009007381185340noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-12199920397503145212016-12-16T12:20:00.725-03:002016-12-16T12:20:00.725-03:00The only advice I can give here is to write, playt...The only advice I can give here is to write, playtest and revise the utter living shit out of it. You've got a solid grasp of what needs to be done, but I've seen so many Magick systems go to waste because they looked great on paper, but were never properly playtested around the game table.Daniel D. Foxhttps://www.blogger.com/profile/14078996660419628724noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-10173224323384439972016-12-16T05:16:27.490-03:002016-12-16T05:16:27.490-03:00Clerical Death Prayers: At one point in the MA, it...Clerical Death Prayers: At one point in the MA, it was believed that priests were able to kill someone by performing the Last Rites for a yet-living, absent person, and at least two monks were tried and executed for this (around 1360, I think?). I could dig up a citation if you like.<br /><br />Also, the Philosopher's Stone: In a campaign, I'm right now using a D&Dified, late 19th-Century Theosophist description of the process which involves fighting monsters conjured up during the Magnum Opus, namely the Green Dragon at the beginning and the Red Dragon at the end. Which probably isn't terribly authentic, but better suited to a gaming session than someone sitting in a lab and making a DEX check or something.Deep Onehttps://www.blogger.com/profile/16948611193374800079noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-9045929817131887362016-12-16T02:01:49.609-03:002016-12-16T02:01:49.609-03:00They'd be like what they are in Dark Albion: a...They'd be like what they are in Dark Albion: a special order of warrior-monks (with shades of the Templar knights in style). They'd probably be able to use whatever type of weapons they want. In some ways the Clerics would be closer to paladins than to priests. <br />In the setting, regular priests wouldn't have any special powers at all. RPGPundithttps://www.blogger.com/profile/17267330191433119298noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-2710426197712442802016-12-16T01:53:43.064-03:002016-12-16T01:53:43.064-03:00My plan for most of the magic in the system to wor...My plan for most of the magic in the system to work with "spellcasting check" rolls. They'd work fairly similarly to DCC. RPGPundithttps://www.blogger.com/profile/17267330191433119298noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-5874884310386465002016-12-16T00:03:18.019-03:002016-12-16T00:03:18.019-03:00Signs and portents are going to have an impact on ...Signs and portents are going to have an impact on magical operations. Rituals are going to be as time consuming as hell. The flavor is there already. <br />Mother Church is going to be real pain in the ass to deal with as a priest. Watch out for those others, magick itself is going to be time consuming and don't cross your betters. Glad your getting rid of the Vancian model, Magick should be chaotic, dangerous, and very unpredictable. Needleshttps://www.blogger.com/profile/11243274667834930867noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-42177619458912318292016-12-15T20:38:12.800-03:002016-12-15T20:38:12.800-03:00So will clerics still be in an 'order of cleri...So will clerics still be in an 'order of clerics' and use blunt weapons etc, or will they be closer to real world priests? And is there a place for paladins in this?Anonymoushttps://www.blogger.com/profile/01624102953631910102noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-803176205534710112016-12-15T16:00:24.008-03:002016-12-15T16:00:24.008-03:00Cleric spell/power: Stigmata, 10ft radius.Cleric spell/power: Stigmata, 10ft radius.p1r8https://www.blogger.com/profile/17234914771232278105noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-66637053583307471472016-12-15T15:09:57.330-03:002016-12-15T15:09:57.330-03:00DCC does this pretty well.DCC does this pretty well.Yermom182https://www.blogger.com/profile/05916578879957522455noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-68053302321106157882016-12-15T14:38:23.491-03:002016-12-15T14:38:23.491-03:00Profane magic should be unreliable as it is linked...Profane magic should be unreliable as it is linked with Chaos. Divine magic should be reliable, imo.Kyorouhttps://www.blogger.com/profile/03039756343930755030noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-76478721162977755022016-12-15T14:37:27.231-03:002016-12-15T14:37:27.231-03:00Then maybe "prayer slots" replenishing o...Then maybe "prayer slots" replenishing one at the time by doing daily priestly stuff...Kyorouhttps://www.blogger.com/profile/03039756343930755030noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-33826794662883671922016-12-15T14:29:39.901-03:002016-12-15T14:29:39.901-03:00Plus +Brian's statement.Plus +Brian's statement.Gary Fhttps://www.blogger.com/profile/17908206934819308524noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-35454165203819805492016-12-15T13:59:23.019-03:002016-12-15T13:59:23.019-03:00My only thought is that "real" magic sho...My only thought is that "real" magic shouldn't be reliable. With the Vancian spells of D&D you always know exactly what you will get if you use the spell, if there is a way you make this stuff powerful but unreliable I would be very interested to read it.Brianhttps://www.blogger.com/profile/14906521550345355346noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-48402774414843986182016-12-15T13:09:57.396-03:002016-12-15T13:09:57.396-03:00To me that's a bit too far from the mechanical...To me that's a bit too far from the mechanical concepts of D20/D&D. I also don't care for 'mana point' mechanics.RPGPundithttps://www.blogger.com/profile/17267330191433119298noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-39965815819445512432016-12-15T13:08:27.381-03:002016-12-15T13:08:27.381-03:00That is the plan. It'll have a lot of descript...That is the plan. It'll have a lot of descriptive stuff, but mechanically it will be very simple. RPGPundithttps://www.blogger.com/profile/17267330191433119298noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-60606432207652000892016-12-15T13:08:00.223-03:002016-12-15T13:08:00.223-03:00How about a Favor pool for the Cleric to power his...How about a Favor pool for the Cleric to power his abilities, replenishes by leading Mass and attending other religious duties and/or doing good deeds ?Kyorouhttps://www.blogger.com/profile/03039756343930755030noreply@blogger.comtag:blogger.com,1999:blog-2600947515654238699.post-5349986448591029402016-12-15T12:57:04.674-03:002016-12-15T12:57:04.674-03:00Looks interesting, but must be easy to use from a ...Looks interesting, but must be easy to use from a purely gaming/mechanical point of view... but yet not too simple. Anonymoushttps://www.blogger.com/profile/03432679303293282682noreply@blogger.com