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Sunday 17 November 2013

DCC Update: Another Great Session

In our DCC game tonight we had 7 players, ranging in age from 10 to 50, and everyone had quite a great time.  The elves of the Rose Pleasure Dome were tricked out of their home by a Succubus Princess and a Hypno-naga who had mind-controlled the Circle of Really Old Wizards.

The two halfling zealots (one a nudist berserker wizard) of Azi-Dahaka managed to kill off the Hypno-Naga; their reflective aviator-glasses made them immune to the naga's gaze but not its poison bite, and the berserker-wizard died a hilarious death at its hands just after killing it off too, and then releasing a post-mortem colour spray.

The rest of the group, along with the now-freed Circle of Really Old Wizards, took on the Succubus Princess.  They managed to defeat her, but after that the Circle decided that they really wanted to keep living in the Pleasure Dome instead of their tower; they bribed the PCs with magic items, and then teleported them away to another continent altogether.  As of the end of the session, the PCs found themselves in a whole new environment: in the astounding canyon-city of Arkhome, city of Spires.

Its been great fun, this campaign just doesn't let up, and it was nice to (almost) be up to full complement of players.  Especially players who can surprise you at every turn with the insanity of their ideas.

RPGPundit

Currently Smoking: Mastro de Paja Bent Billard + Rattray's Marlin Flake

6 comments:

  1. So I don't know if you take requests, but I'd love to read something from you about GMing for kids, since you mention having a 10 year old player.

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  2. I never GMed for kids before this campaign; and in general I don't dig the concept. This is a very exceptional kid and the son of another player.

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  3. I gotcha. I tried running a very simplified OD&D game for my 6 year old. He got the concepts just fine, just isn't really ready for that level of structure.

    He did however decide that he wanted to be the one drawing the dungeon, so may have created a future GM there :)

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  4. The 10 year old in our group understands everything perfectly, we don't dumb anything down at all. He has no problem with the DCC mechanics. If it was otherwise, I wouldn't have him play.

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  5. Gotta say, this setting is really starting to grow on me. It's like a delightful fusion of Thundarr the Barbarian and D&D.

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  6. Thank you! And yes, its got some of that, for sure.

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