There's a whole generation of new D&D gamers who missed all the long history of people studying and debating RPG theory, and the thinking behind the conclusion that regular RPGs are not a good medium for 'making story'. And a lot of them have been fed the same old bullshit as in the old days, being told that's what D&D is for.
So here's uncle Pundit giving all the newbies a history lesson explaining the long history of studies and how they proved RPGs are not for story-making, and what they really are for, and why it matters.
RPGPundit
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