Thursday, 28 May 2015

DCC Campaign Update: Genocide, the Easy Way



So in this week's adventure, we found:


-Night the Elf trying to bond to a second patron, having gotten sick of the King of Elfland's Senile crap.

-by sheer random chance, coming up with the king of Elfland again when rolling for a random patron (5% chance).

-the local village blacksmith showing a lack of metallurgy knowledge by failing to identify electrum, deciding it was a brand new metal, and calling it "Smithium", in his own honor.

-said blacksmith trying to subtly generate a market for his new metal by creating and showing off Smithium jewelry.

-Schul the rogue discovering an Azure Wizard secretly engaging in (forbidden) service to the Lord of All Flesh.

-the village smith correctly identifying the Cyborg-Redneck's new lower body as a Titanium/Dolomite composite, in spite of his inability to recognize electrum.

-the smith's second line of jewelry, of mixed 'smithium' and platinum, or as he calls it, "Smithplium".
-the shocking abduction of Night by what appear to be dwarven ninjas riding a cyborg dragon.

(dwarf ninjas, yes)

-that Feld, Son of Feldstein, the dwarf who had absconded with the huge treasure-hoard the PCs had stolen from Tiamat's corpse, has returned. And he has a band of half-cybernetic dwarven-ninja followers and Cyber-Dragon allies.  When he goes to take back the lost Dwarven Machineholds he's going to do it the smart way!  Unfortunately, he has to kill the new Dragon King, Marduk, first because Marduk wants him, and (as it turns out the PCs) dead for having slain Tiamat.

-Night being held captive along with the ex-Azure-Wizard turned Lord of Flesh cultist.

-Feld making the mistake of undoing the wizard's gag, allowing him to call on the lord of flesh for "Sexy time".

-the rest of the PCs heading north in search of something to kill and loot.

-said PCs running into Giant Weasels; but it was they who ripped the weasel's flesh.

(substitute Han Solo for Quillian the rogue, and you get the idea)

-Night recovering from her degenerate stupor to find herself in a princess-leia/jabba situation with the Leader-Cyberdragon; and learning from him that they are on one of the great floating islands far above the earth, in the Cyberdragon HQ known as "Aerie 51".

-Night learning that the Dragons plan to attack the damaged Silver Dome while the Smug Elves are still recovering from the attack of the NecroTreant, steal the Dome's Powersphere and use it to blow Marduk to smithereens.  They Cyberdragons are in revolt against Marduk because they will have no leader (except the Cyberdragon leader, of course, but the Cyberdragon-leader assures her "that's different").

-that also, the Cyberdragons use their cybernetics to communicate in a semi-hivemind, or as they put it "we are legion, united by our superior Social Media!".  To which the dwarves simply reply "and we are dwarves".
-the rest of the PCs, down below, spotting one of the Cyberdragon scouts, which takes an interest in the Cyber-Redneck's clearly Smug-elven cybernetics.

-that when said scout kidnaps the Cyber-Redneck, the rest of the PCs try to hop on and "ride the dragon".

-that unfortunately, while the two Rogues have no trouble jumping on, Ack'Basha the Cleric falls flat on his face; and Sandy the Bikini-Chainmail Barbarian gets knocked off the first time the dragon swerves.

-the Cleric managing to use Divine Aid effectively to teleport into Aerie 51 at the same time as the Cyber-dragon scout does.

-Night causing the worst game of 'broken telephone' ever, when she sends a vague message that leads both sides to mistakenly believe that Bill the Elf (rather than the much less menacing Night the Elf) is in the Aerie.  Both sides hate Bill and assume he's aiding the other side.

-the matter clearing up, however, just as Night invokes the King of Elfland to teleport her away before suffering the wrath of the Cyberdragons, cybernetic ninja-dwarves, and her fellow PCs.

-the rest of the PCs trying to negotiate with Feld, based on their collective hatred of Bill the Elf.

-the Cyber-Redneck finding out that his cybernetics come with a mind-control chip-implant that could potentially turn him into a mindless drone of the Smug Elves.

-Schul and Quillian, the two rogues, happily accepting the Cyber-dragon's offer of being given free "totally awesome" cyber-implants themselves, in spite of only just hearing just how easily the whole thing could, and almost certainly is, a trick to make them drones.

-that most of Feld's dwarves had taken up the offer already, leading the the other PCs to realize that the Cyber-dragons are just using Feld.

-that unfortunately for Night, the King of Elfland appears to have screwed up as usual, and set her several hundred years into the past, when the Azure Tower is just being built.

-that the future paranoia of the Azure Order about not sharing their spells and items with anyone outside their group may have inadvertently been caused by Night's ill-chosen words.

-Night giving the early Azure-Wizards a simple message to send to Tiamat, and thus accidentally changing the entire timeline as Tiamat ends up wiping out every last Cyber-dragon in reaction to this message.  Night's player gets 4xp for easily-accomplished genocide; and most of what the PCs just went through in this session didn't actually ever happen now.

-Night gets back to the present, and the PCs find themselves back in the village, all with vague memories about what had been happening (and then ended up never happening at all).  Meanwhile Night has lost her armor, her Wizard Staff, and most of her items as a result of her shenanigans, as they are lost somewhere in the temporal paradox.  She also used massive spellburn to get through it all, and only now does the King of Elfland tell her that she cannot regain any of her spellburned attributes until she obtains for him a Violet Lotus Shrubbery.  Welcome to massive attribute penalties, Night.

-Ack'Basha the Cleric is particularly peeved at the sudden change of timeline; as he had been just on the verge of hammering out a PC-Cyberdragon-DwarfNinja alliance that would have them all work together to slay Marduk and then go after Sezrekan (his one burning obsession lately); only to have Timey-Wimey shit ruin it all for him.

(the King of Elfland is a little bit like Doctor Who, if Time Lords got Alzheimer's)


-Night reasoning that, at least, surely her temporal intervention has made things better in the present; but the King of Elfland assures her that no, in fact she made things "much worse", though he doesn't explain how.

-the PCs willing to forgive Night and help her in her quest for the Shrubbery, and realizing that the violet lotus is a highly hallucinogenic substance (which may, in fact, explain a lot about the King of Elfland), perhaps such a shrubbery might be found in the city of Highbay.  So off they go en route to visit the "City of Junkies".

-the line "When we get to Highbay, we'll ALL be 'riding the dragon'!".

-the PCs, en route through the Tangled Wood toward the coast, discovering that apparently Smithplium Jewelry is catching on; with forest creatures refusing to believe the PCs that it's just electrum, and claiming that something called "the Fashion Bear" has endorsed it.

(this was the first image that came up when I googled "fashion bear"; I was thinking more along the lines of an actual bear, but now I might just have to make this guy into an NPC for this campaign)

-the gang being accosted in the deeper part of the forest by a pair of shady-looking Mobster-Unicorns, who demand magic items in exchange for being allowed to pass through "their" forest unmolested.

-Night starting a fight, wherein the unicorns subject the PCs to blasts of "Rainbow Power, Bitch!", not to mention being viciously horn-gored; but a well-placed Force Ball injures and then Schul the Rogue's dagger kills one Unicorn and the other teleports away.

-that this was not the end of it, however, as the surviving unicorn comes back to avenge his brother, accompanied by his friend, a Kung-Fu trained Wuxia Cow named "Hooves of Steel".

-the Cyber-Redneck being viciously hoof-beaten to death by a wuxia cow, and Schul the Rogue being nearly killed via Unicorn-horn-based violence; before Sandy the Barbarian (annoyed at her sleep being interrupted two nights in a row) murders the Unicorn by throwing her mace at it, and the kung-fu cow by throwing her dining fork at it.

That's it for today.  Next session, the trip to Highbay will no doubt continue, probably accompanied by more eccentric forest-creature violence.


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5 comments:

  1. Great amazing adventure as always with a time twist that was not planned at all.

    Bifeld died a true red neck "death by hoofs" death, while using a "Sanctuaried" Cleric as a shield.

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  4. Bill is impermanently dead inside the phylactery.

    My redneck cyborg died in this adventure. It allowed me to be politically incorrect even within the game.

    Now look forward to 3 new chars and their personas.

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