So, Rpgnet just keeps wantonly lying about me again, this time in a thread about Blue Rose. Specifically James Hargrove (among others, mind you) described me as a "crazy homophobe".
Let's just test that out, shall we?
Here are actual things I said as far back as TEN YEARS ago, back in 2005-07, on the subject; and again a couple of years after that.
But when confronted about this, that lying jackass Hargrove chose to double-down on his slander, and the site in general kept right on wallowing in their blatant fantasizing in the safety of their heavily-moderated hugbox. I guess I could expect no better.
So, for the sake of you clueless fuckers who've just written over 20 pages of thread without getting anything even approaching a fucking clue: while there were some people who hated Blue Rose because they were stupid enough to think boys-kissing-boys-is-yucky, my problem and the problem a lot of us had with it was that it was preachy as all fuck (just wiccan downtown-seattle culture's answer to Narnia; meant to proselytize first and be playable only a distant second), presented a personal ideological utopia of the authors, had a bunch of game-designer-ex-machina that made it clear you were not supposed to play it any other way (like, there was no way to stop the Magic Deer), and it presented a world where people who believed in democracy were inherently evil on an absolute and meta level.
Certain people have tried to engage in rebuttal with the claim that there was no more promotion of personal ideologies in Blue Rose than in other major RPG settings. But this just isn't true. The difference between what Blue Rose did and most other games is like the difference between an album by a rock star who happens to be christian and an album by a Christian Rock Star. In one, its about the music first, in the other it's about pushing an agenda first and the music is just the tool being used for the purpose of that agenda. Which is why Christian Rock sucks ass, and why Blue Rose's setting did too; in both cases any reader who isn't already a true believer can inherently recognize they are being preached at.
Furthermore, Blue Rose sucked ass because the authors were not creating a gameable world first, they were first and foremost creating a world that promoted an idea of what they defined as good and evil, what they defined as good religions and bad religions, what they defined as a good society/government and bad society/government, and imposing that into the game.
What's even more unforgivable is that Blue Rose wasn't just a smug preachy setting that idolized the Collectivist delusions of its creators, on top of that, it wasn't even a good "Romantic Fantasy" genre game! Most romantic fantasy novels are nothing like Blue Rose's setting. In most of that genre's novels, the young heroine is required to overcome an unfair, intolerant (sexist, or classist or racist or homophobic) and deeply imperfect society to make something better. Most young romantic-fantasy heroines if put into Blue Rose's gameworld would find themselves with nothing to do.
Ironically, the only really meaningful campaign of Romantic Fantasy you could run with Blue Rose would be some kind of Libertarian Romantic Fantasy; where a brave young girl who studied for her noble exams with dreams of doing great things found herself suddenly shut out from all the circles of power forever because a magic stick said she was "Shadow Alignment", and she then sets off to use her wits and self-determination (along with a ragtag group of other rejects who become her friends) to prove that the entire system is hopelessly corrupt and has kept the society stagnant for centuries under the power of a vile entity (the magic deer) intent on breeding out all sense of self-will in humanity by redefining rebellious self-realized Individuality as "evil" and complacent Collectivism as "good".
The only good romantic fantasy story you could tell with Blue Rose would be the one where the plucky young heroine overthrows the Magic Deer.
(sorry, Objectivists, but any RPG where this would be the heroine the setting demands is not a great game)
Currently Smoking: Ashton Old-Church Rhodesian + C&D's Crowley's Best