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Monday, 7 May 2018

The Azure Order of Wizards (In Spanish and English)

RPGPundit Presents #29: The Azure Order of Wizards is my Gonzo-fantasy supplement for a group of heroic gender-fluid wizards!  As with all elements of the gonzo fantasy from my Last Sun series, they're the standard weird-fantasy mix of power, eccentricity, and strange silliness, and have become one of the most important (usually) allies of the adventurers in that campaign.



Now you can also get the Azure Order of Wizards book in Spanish! 

La Orden de los Magos Azures incluye a algunas de las figuras más poderosas de las cada vez más escasas fuerzas del Bien en el mundo del Último Sol. Conocidos por sus hazañas heroicas, estos magos gozan de la simpatía de la gente, que a menudo acude a ellos en busca de ayuda. Probablemente, el más famoso elemento de la Orden sea su requisito para hacerse miembro--sólo está abierta a magos que sean de género fluido, no convencional o indeterminado. Usa esta Orden en tu campaña del Último Sol o en cualquier otra campaña gonzo. Quizás tus PJs tengan la oportunidad de convertirse en miembros.




Compralo aqui en DTRPG, o en la tienda de Precis Intermedia.


RPGPundit

Currently Smoking: Lorenzetti Horn + Argento Latakia

Sunday, 6 May 2018

Wild West Update: The High Stakes Game

In this weekend's session, the Millers had organized a long-planned High Stakes Poker game. The pot would end up being $9000, a monumental prize for the era.



On this occasion a number of wealthy amateurs and professional gamblers came to town, and among them was an old friend... Marshal Jeff Young, from Dodge City (along with David, his Mexican manservant).

The town also saw the arrival of a caravan of Irish Travelers. Doc/Kid Taylor, in his urge to try to legitimize his reinvention as a "law & order" Republican, decided to finally accept town Marshal Fred White's offer of a Deputy's badge, and he was sent to check out what the Irishmen were up to. They claimed to be humble travelers here looking for work, and though he was naturally suspicious, Taylor couldn't see any reason to trouble them further, for now.

Miss Scarlet, the madam who runs Crazy Miller's bordello (the "Den of Sin"), came to see Crazy Miller about a legal situation: a recent client of hers who had become seriously enamored with her, an old prospector named Dixie Thomson, died of a heart attack. And he left her all his wealth in his last will. She was hoping that Crazy Miller could look into just what that inheritance consists of.



Miller headed off to the Tombstone Mine to find out what he could discover.  It turned out that Dixie had sold his mining stake a few weeks back, for $5000.  Miller also found his old tent-mate, Sammy Klondike, and had to break the unfortunate news of Dixie's demise. Sammy was shocked, and even more shocked that he'd left his fortune to some whore, but had no choice to hand over Dixie's meager possessions. Most of these were of no value, but he had an old locked chest; Sammy claimed he'd once seen Dixie open it and he glanced that it was full of cash.

Miller brought the chest back to town, and planned to hand it over to Miss Scarlet for her to open it the next day. Unfortunately, the next morning some distressing news arrived: Miss Scarlet had apparently been kidnapped! A ransom note was left, telling Miller that he had to leave the chest at Cactus Creek if they wanted to see Miss Scarlet alive again.

The Millers cracked open the chest (later using gum to give it the appearance of being sealed), and to their surprise found that while it was full of bills, it was all Confederate Dollars (worthless). There was also an old CSA military uniform, a medal for valor, and a love note from some girl Dixie knew long ago, with a lock of red hair just like Miss Scarlet's.  But no sign of the $5000.

Jeff Young had his own woman problems.  One of the other participants in the Poker tournament turned out to be married to a woman named Hannah, who had been Jeff's teenage beau many years back. She left Jeff a note in the hotel they were both staying it, and met secretly with him. There she confessed to him that she was in a desperate situation; her husband was a very wealthy man, but treated her brutally and horribly abused her. She had heard of Young's career as a lawman and his fame as a shootist and entreated with him to help her... by killing her husband.  Young was unwilling to do this, though he promised he'd help her if she wanted to leave him, but Hannah was too terrified; her husband had sworn he'd hunt her down and kill her if she left him, and his wealth made him untouchable and likely to find her wherever she went.   Young promised her he'd think about what to do.

While Young was pondering what to do, and Kid Taylor and Morgan Earp were being inducted into John Clum's Tombstone Vigilance Committee for law & order, Crazy Miller (with Other Miller and Smiley, the Millers' Scottish bodyguard) headed off to Cactus Creek to drop off the chest. Of course, they stayed nearby in the hills by the Creek, hoping to catch the kidnappers. They waited all night, but no one arrived.

By the next day, the Millers were exhausted. Young still didn't know what to do. Miss Scarlet was still missing, and the Poker tournament was starting. Crazy Miller went out that afternoon, back to Cactus Creek, and he found the chest had been taken. The kidnappers had taken great measures to cover their tracks, but Crazy Miller was a master tracker. He found the trail of a wagon heading into the Creek from town, but no sign of it having left that way; so he headed south and soon found the tracks heading in that direction. He followed it for about an hour, and finally found the wagon... with no drivers; the horses were being led by a carrot on a stick. He'd been sent on a wild goose chase, while the kidnappers had gotten away on foot by walking in the creek.

The Poker Tournament got started to a packed house in the Argent Saloon, including the Earp brothers and a large contingent of Cowboys; Arizona's largest gang (hundreds strong) famous for the red sashes they wore. In addition to Young, contestants included Doc Holliday, Wyatt Earp, and Ike Clanton (who was being cheered on by his fellow Cowboys).



The first round of the poker game saw Hannah's husband get eliminated. Young had decided he was going to confront him, threaten him, maybe even shoot him. But Young was still in the game.  Other Miller tried to keep the husband around by plying him with drink; but the husband claimed to be concerned for his wife, as she'd "accidentally hit her head" earlier in the day. While Young was still well in the game, Hannah's husband wandered off in a drunken stupor heading back to the hotel.

The Poker game went on until dawn. By the end of it, there were still seven players, though Ike Clanton literally had only a dollar left to his name. The Tournament was suspended for 12 hours, with the understanding that as soon as one more player was eliminated (everyone assuming it would be Ike) the tables would be consolidated to six finalists.

Young headed back to the Grand Hotel, and there found a message urging him to go immediately to Hannah's room. When he arrived there, he found her husband was dead; Hannah was crying as she frantically flung herself into his arms, claiming that he'd come in drunk and abusive, accusing her of infidelities, and drew his derringer. They struggled and in the struggle he was shot in the chest.
Young wanted to call in the law, assuring her that she was bound to get off on self-defense; but Hannah pleaded with him to help her cover up the death. She wasn't totally unfounded in her fears that she could hang for this, it was not uncommon in the period that women who killed their husbands would be found guilty regardless of any claims of the husband's brutality; and even if she got off, her reputation would be destroyed socially. Once again, Young had some thinking to do.

The Millers, meanwhile, got another note; the kidnappers had taken the chest and found it didn't have anything of value in it. They demanded the $5000 if the Millers wanted to find Miss Scarlet alive again. Having no clues as to how to find the kidnappers at this point, and somewhat ham-stringed in any attempts to gather clues by the ongoing poker game, they left the kidnappers a note demanding a direct exchange (the money for Miss Scarlet), in the hopes that they could catch the kidnappers and kill them all. This wasn't just about rescuing their valued employee/friend, it was also a matter of principle for the Millers; they refused to submit to being held to ransom by criminals as this would make them look weak.

Young confided with the Millers as to the death of Hannah's husband.  They reluctantly came about a plan.  Now Doc Taylor was far from their favorite person after Taylor had shot Crazy Miller in the head in a dispute, and later the Millers and Taylor had been mutually spreading damaging rumors about each other throughout the town. But Doc Taylor was both a lawman and a town doctor, and they realized that he could rule the death a suicide and in that way prevent any further investigation or charges against Hannah.  To their surprise, Doc Taylor agreed readily; he was already trying to figure out a way to make peace with the Millers, and this seemed an easy way to accomplish it.  Hannah seemed enormously thankful to Young, promising they'd talk soon after the Poker game.

The second night of the Poker game began.  To everyone's surprise, one of the other remaining gamblers went all-in on the first round against Ike Clanton, with a 10-high hand. He essentially threw the game allowing Ike to stay in the running. It was obvious to everyone in the room that the gambler had been intimidated by Ike or the other Cowboys into throwing the tournament. The Millers were disgusted by this, but there was little they could do, other than to let Curly Bill Brocius know that Ike Clanton would never be welcome to participate in a poker game in the Argent Saloon again after this.



The next morning, before the Millers could go see if the kidnappers would show up for the exchange, Doc Taylor was struck by the sight of Miss Scarlet walking into town down 6th street, a bit disheveled, her hands covered in someone else's blood. She told Taylor she was fine. When the Millers arrived at the Den Of Sin, she told them that the mastermind behind the kidnapping had been Sammy Klondike and a couple of men from the Tombstone Mines, after Dixie's money. Their corpses were now lying in several pieces out in the desert. She had managed to seduce one of her captors and convinced him that the miners were manipulating them, and that if they didn't want to end up being murdered by the Millers and their Earp allies, their best bet was to give up on any ransom, kill the miners, and let her go. In exchange, she swore never to reveal the identity of those who helped her. And she was true to their word (though later, I would reveal to the players that it was the Irish travelers who had helped kidnap her and keep her prisoner).  As for Dixie's money, the answer to what had become of it was simple: Dixie had spent it all. He'd sold his mine for thousands of dollars that he then spent on living it up in Tombstone while trying to court Scarlet with money and expensive gifts. By the time he died he didn't have more than $12 in his pocket.

The Poker game continued. Down to four players now, and with no one left for Ike Clanton to intimidate (his opponents being Young, Earp, and Doc Holliday), things did not go well. Doc Holliday (who seemed to get better at poker the more drunk, sleepless and sick he was) made it his purpose to humiliate Ike at the table, whittling away at his cash while insulting him. Ike all but accused him of being a cheat, claiming he was too damn lucky for chance; Doc responded by saying that maybe Poker wasn't Ike's game.  "I know.. let's have a spelling contest!"


Ike went broke at the table, and was clearly furious. Doc was tapping his gun, and things could have exploded right there if the other Cowboys hadn't grabbed Ike and dragged him away.

The contest would go on for another four days; the last three of them were just Young and Doc Holliday (who had taught Young how to play), in a vicious stand-off. In the end, Doc Holliday beat him, but he conceded that Young had become much better at Poker, "for a law man".

The Tournament had been a huge success for the Argent Saloon and the Millers, and Young left feeling vindicated as a poker player. But he had a disappointing surprise when he got back to the Hotel. Hannah had left already, with little more than a thank-you note.  He felt as though he'd been used, and he might well have been right; she'd inherited a huge fortune; Taylor's investigation of her husband's body showed that it was clearly Hannah who had been holding the gun when it let out the killing shot (rather than the two wrestling for it as she had suggested) and her husband had been so plied with drink at the tournament that he was practically knock-out drunk. The PCs were left unsure if Hannah's story had actually been true, or if it had all been a huge deception to manipulate her naive youthful beau into killing the man that stood between her and wealthy freedom.

Young headed back to Dodge a bit heartbroken, but quite impressed by the action in Tombstone. The PCs suspected that maybe they might see him again sometime soon.

RPGPundit

Currently Smoking: Neerup Egg + Image Virginia

Saturday, 5 May 2018

New Video: When RPGs Surrendered to Religious Fundamentalists, Then and Now

Here's my latest video; what happens when RPGs surrendered to religious fundamentalists, then and now.

Whether its Rev. Jim-Bob Jackass, or Prof. Julie Jack-ass, allowing fanatical prudes to decide what our hobby is like is a big mistake.




RPGPundit

Currently Smoking: Ashton Old Church Rhodesian + C&D's Delta Days

Friday, 4 May 2018

Some Upcoming Stuff From RPGPundit Presents!

Here's a quick list of just a few of the upcoming issues of RPGPundit Presents, in no particular order.


Adventures in the Twilight Realms of the Elves: A Medieval-Authentic (Lion & Dragon & Dark Albion style) sourcebook covering the extraplanar faerie Realm of the Elves, heavily influenced by medieval folk tales.

Goldhalcon and the Demon Realms: A guide to another region of my Last Sun DCC setting, this one covering the great city of Goldhalcon (ruled by the bond-esque criminal mastermind Goldeater); the realms of the demon Zozzsz, the Furry Plains, and the Dreadlands.  Find out about the Derpy Horse of Destiny! Discover just how many Laser-Sharks Goldeater has! Learn more about Lord Dread's sensible health care plan! Avoid the furries of the plains... if you can!

The Arcana: Medieval-Authentic Tarot: Yes, I bring medieval Tarot into a sourcebook for OSR use (especially Lion & Dragon).  But it's not just talking about divination.  Discover how the Tarot was used to teach occultism, invoke powerful forces, and even travel to other realms.


Miscellaneous Wonders of the Last Sun: Learn about the higher planes, including the realm of the Jade Empress and the Grey Realm (and it's incredibly annoying exiled queen, Priscilla). Discover the terrible secret of Ice Dome Zero!

Assault on Yaxley Manor: Another Lion & Dragon -based OSR adventure scenario; this involves the themes of 'man vs nature' and 'man vs. man', in an action-packed and dangerous sandbox scenario that has very little supernatural stuff at all.  Trapped in a snowstorm, the PCs find themselves struggling to survive while being caught up in a terrible battle for control of a borderland community, a battle between father and son.

Saga of the Green & Blue Mutant Chiefs!: Expanding the Last Sun campaign area to the south of the Azure Tower, & southwest of the Dread-lands, this adventure scenario gets the PCs embroiled in a long-running feud in the middle of the great Tangled Forest, between two extremely stubborn tribes of savage mutants. Plus, learn where Bearowls come from!

All these will be coming soon, so stay tuned! And meanwhile don't forget to check out our current vast selection of RPGPundit Presents products!


RPGPundit

Currently Smoking: Lorenzetti Poker + H&H's Chestnut

Thursday, 3 May 2018

DCC Campaign Update: Where's the Rape Whistle?!



In our last adventure, the PCs were at the entrance to an underground complex that they hoped would help them find some kind of magic scroll that was said to be the key to breaking through the demon Zozzsz's impenetrable force-field of pure darkness.

Now:

-The rebel leader Bort suggests that the rebels remain up on the surface to keep watch. Lady Halcon looks around at the PCs.
"yes, that's fine. We have enough cannon fodder as it is."

-"You guys should stay close to the entrance just in case."
"Don't worry, if there's one thing the rebellion knows how to do, it's how to hide from orcs."

-Sami casts Detect Evil with a 21, which means evil creatures will register with a visible glow.
"That means half the party is glowing right now."
"Well, anyone who intends some kind of ill will toward Sami."
"So, everyone but the catboy?"




-The Vegomagus gives all his money to the cleric to try to have his strength restored.
"G.O.D. loves his bling."
"G.O.D.'s a flexer."



-"You have 1500ep, that's enough for three tries."
"OK, let's do this, I feel lucky..."
"...and, it's all gone."

-"We've never really found a wizard's spellbook in this campaign, have we?"
"Do wizards use spellbooks?"
"Yes, of course."
"So where do they keep them?!"
"Apparently in this setting a lot of wizards hide their spellbooks in their ass.."




-The Catboy doesn't want to go down the stairs first, so Lenny volunteers.
"I'm happy to help the group!"
"Well, OK, but only because we have too many NPCs."

-As they head down, the PCs debate who Roman really is.
"I think he's the Archemaster; I mean have you ever seen the two of them together in the same place?"
"Yes, dumbass, last session!"
"Oh yeah."

-The chamber below is dark.
"Did anyone bring torches?"
"Nope."
"Anyone have a flashlight?"
"I have flash grenades!"

-They go back up to get the rebellion to make them some torches. It takes over a half hour, meaning that after this the casters need to reload their spells. Then Sami gets disapproval and has to spend another hour praying.
"So are we ever going to actually get to the dungeon here?"

-"I have to go to the bathroom.  Hey, does my nuclear-powered combat armor have diapers?"

-When they finally get down into the dungeon, the party get to a room where instead of stone, the floor is just earth.
"That looks like a trap."
"We shouldn't step on it. The floor is lava, you guys?"
"The floor is having a successful adventure and not fucking up!"



-Heidi floats into the room, and nothing happens.
"I land. Anything?"
"Not yet."
"I start to hop up and down."
"OK, giant worms lunge out of the ground and grapple you"

-"Can I shoot my AK-47?"
"You're at the very back of the party; you'd have to literally take out the entire party to hit the worms."
"Well, Vegomagus, you could cast Magic Missile instead.. oh wait."

-After some combat, the worms retreat back into the dirt. The PCs quickly rush across the room, except for the Vegomagus who stops to get worm parts, and Lenny the Cannibal who helps him. Naturally, the worms emerge again and attack both of them.
"I'm going to shoot them!"
"OK Catboy... you fumbled. You shoot yourself in the foot."
"Suppressive fire!"



-The Vegomagus and Lenny the Cannibal flee the room.
"Thanks for risking your life to help me get the worm parts, Lenny. Wait... you're not going to eat them, are you?"
"What? No! That would be gross!"

-Heidi tries to impress Lady Halcon by rushing into the room with his jetpack, he fumbles and ends up spending the fight spinning in circles around the room.

-"I don't know about this policy of endangering the Vegomagus just for XP... oh, well, yeah actually that works."

-The party reaches what appears to be a cell with a badly-decomposed wizard-corpse.
"I'm betting we just found the dude who built this place."

-Heidi blows open a metal door into a room with two troglodytes. Vegomagus sleep-runes them, and they kill one while Heidi tries to interrogate the other.
"Common, motherfucker, do you speak it?"



-Lenny cuts up some chunks of troglodyte.
"I'm pretty sure I can make something with this; a nice stew maybe!"

-They run into some more troglodytes. Vizi empties a clip at them, missing completely.
"Suppressive fire!"

-Lady Halcon fumbles, getting tangled in her armor and stuck.
"Against all my survival instincts, I shake my head in disappointment at her."

-A troglodyte manages to knock the Demon-Killing Sword out of Heidi's hand.
"Am I still under its effects?"
"No."
"OK, so Heidi remembers what he did, right?"
"Yes."
"Hey Heidi, do you remember how you just curb-stomped a troglodyte to death in the throat?"
"Yeah, but I'm chalking that up as an 'accident'."

-Heidi grapples the Troglodyte chief and points his rifle at his head.
"OK, all of you, drop your weapons! ...no, not you catboy."

-"I love our teamwork!"
"Man, Lenny is such an optimistic cannibal."



-The Vegomagus tries to talk to one of the troglodytes.
"So... how's your day?"

-The Catboy shoots and misses.
"Well, at least you didn't shoot yourself this time."
"That's progress!"

-The Vegomagus is hit.
"Help! Help me! Where's the rape whistle?!"



-Lady Halcon gets mad, gets a critical and kills every last troglodyte (other than the chief) in one round.
"She killed everyone?"
"Yes."
"Even my guy?"
"Yes."
"What about mine, way over here?"
"Yes, he had his skull split open right in front of you with the body part of another troglodyte."
"And mine?"
"Yes. Yours died of a cardiac arrest from sheer terror."
"What about the ones that were asleep?"
"They drowned in all the blood."




-Heidi misses.
"Heidi was too distracted by the whirlwind of death that was coming toward him."

-"My armor is covered in blood and gore!"
"The catboy is frantically licking himself."

-After the chief is dispatched, his last bodyguards flee. By the time the PCs are done cleaning themselves up, they get into the cave with the troglodyte village, which has been frantically abandoned.
"Heidi will take careful stock of the chief's goods."
"Vizi will just start setting fire to everything."



-"Heidi, the cave is on fire thanks to Vizi!"
"We can stay until the Vegomagus passes out."
"I'm the canary?"

-They split up the Troglodytes' treasure.
"Heidi chooses to keep all the jewelry. His body armor is now covered in bling."

-The Vegomagus immediately spends his money to try to get Divine Aid from Sami, to get him to insta-learn Color Spray (having been tired of endlessly waiting to try to find and learn Magic Missile). Sami gets a natural-20, and the Vegomagus gets the spell!
"Unfortunately, your mercurial effect is that any time you cast it, it causes the entire region to fall into a magical nuclear-winter for 1d3 years."
"Winter is coming!"

-Heidi lets Captain Harry hold onto the Daemon-killing Sword for now, and thus demands his old magic-sword back from the Catboy.
"But now what will I use?"
"I have a weapon."
"A weapon from Lady Halcon? Wait, it's going to be some kind of fork or something, isn't it?"
"It's actually a fork with a cork at the end. A safety-fork, for you to train with."



-The party moves on and finds their way to a moldy wizard's library. After Lady Halcon totally destroys a living statue that was guarding it, they find that most of the books are ruined, but there are three scrolls and a book that are still legible.
"I'll take these. They might be useful!"
"Or maybe they're just his porn. The guy who made this place feels like someone who looked at a lot of porn to me."
"I'll be happy either way!"

-Sami also realizes that the alchemical equipment could have resale value.
"I love how in this world clerics are much better at appraising goods than thieves."
"It's true to life."

-"Goods are too heavy and cumbersome. Let's just take valuables."
"You're only saying that because there's no Bling here."

-They reach what appears to be a nearly-empty treasury. There's a little pile of coins in one corner. The Vegomagus rushes to grab the coins, and it turns out to be a trap. The walls come slamming in at high speeds. The Vegomagus is crushed but the rest of the party is saved thanks to Heidi getting a 20 on his strength check to hold the walls. Lady Halcon helps him, and Roman uses his Sonic Tool to reset the trap.
Incredibly, the Vegomagus (Luck 8) makes his 5th straight Luck check to survive!



-"It was a trap!"
"I see all that time in Find-Traps School really paid off, Catboy."

-While the party is figuring out the room, the Vegomagus looks through the book and finds that it's the magical diary of a wizard named "Banang". He reads it:
"...since the beginning of time every wizard has had but one dream: to cast magic missile at the darkness! Now, I have succeeded.... oh FOR FUCK'S SAKE."

-"So the scroll we're looking for is a type of Advanced Magic Missile?"
"Yup."
"And the Vegomagus had an open spell slot?"
"Yup."
"And he'd been keeping it open all this time to get magic missile?"
"Yup."
"And literally 10 minutes ago he used up the slot to take Color Spray instead?"
"Yup."



-"As the GM, and knowing already what you all were looking for in here, when the Vegomagus said 'I learn color spray', I was trying sooo hard not to laugh my ass off."

-With some hints from Banang's diary, the PCs find the hiding spot, and the scroll of Advanced Magic Missile. A spell capable of casting a Magic Missile at the Darkness itself (like Zozzsz's Field of Darkness).
"So now what? We're going to have to wait for the Vegomagus to level to learn it?"
"Or go to another wizard."
"Or you could just read it off the scroll, and then it would be lost forever."
"That would serve the Vegomagus right."

-The PCs triumphantly make their way back up to the surface, only to find some hideously-dead rebels scattered around the entrance.
"What the...?"

-Looking up, they see a phantasmal Wraith Prince floating down toward them with a sword made of Darkness!
"You guys, it's a Wraith Prince! And I don't think it's a woman!"


On that cliffhanger, and still laughing at the Vegomagus' terrible disappointment, we leave you until next time! Stay tuned to see if the PCs will survive the Wraith Prince, and get to find a way to use Advanced Magic Missile to destroy the Field of Darkness. Also, they still need the Derpy Horse of Destiny!
So stay tuned.

RPGPundit

Currently Smoking: Lorenzetti Egg + Country Doctor

Wednesday, 2 May 2018

RPGPundit Presents: The Azure Order

So RPGPundit PResents #29: The Azure Order is a sourcebook for any Gonzo RPG campaign, based on my famous Last Sun DCC Campaign.



Who are the Azure Order? They're a very powerful group of Wizards, one of very few organizations in the setting that are at least moderately competent and a force for good.

They also have an unusual qualification for membership: every wizard in the azure order, whether by choice or accident, is Gender Indeterminate.


RPGPundit Presents #29 gives you the history of the Azure Order, their structure, their mighty resources, their flaws, details on their headquarters (the Azure Tower), and the details of the area around the Tower.  The entire sourcebook is set up so that it would be relatively easy to incorporate the Order into any Gonzo or weird-fantasy campaign.  All this for just $1.99!


You can order RPGPundit Presents #29: The Azure Order from DTRPG, or from the Precis Intermedia Webstore.


And while you're at it, be sure to pick up the rest of the great supplements in the RPGPundit Presents series:


RPGPundit Presents #1: DungeonChef!

RPGPundit Presents #2: The Goetia  (usable for Lion & Dragon!)

RPGPundit Presents #3: High-Tech Weapons


RPGPundit Presents #5: The Child-Eaters (an adventure scenario for Lion & Dragon!)









RPGPundit Presents #17: The Hunters (an adventure for Lion & Dragon!)




RPGPundit Presents #21: Hecate's Tomb (an adventure for Lion & Dragon!)








Stay tuned for more next week!



RPGPundit

Currently smoking: Brigham Anniversary + Image Latakia

Tuesday, 1 May 2018

Classic Rant: Dark Albion Wizard School


You ever get those weird thoughts or inspirations that come out of nowhere? Today while eating, I had a thought about Dark Albion, and what type of campaign setups I hadn't thought of yet.





I came up with one that was hilarious: a campaign where the PCs are all young adults in Cambridge or Oxford at the start of the Rose War period, mostly students of the Collegium or employees of the same. It would be like a mix between every teen college drama ("Felicity, 1453"), harry potter (remember, in Dark Albion Ox-Cam are mainly known as Wizard schools), a horror movie ("Oh bother, we unleashed a demon during spring break!"), and one of those historical-drama 'salad days' depressing movies about young people in 1913 or the antebellum South, knowing that most of them are about to senselessly die in a terrible war.






"I just wanted to row for the college team but instead I had to go scheme to usurp the throne by intrigue and bloody battle from my best friend/ cousin/ nephew. Meanwhile Cornelius is worried about his potion-making mid-term, and is tempted to cheat by summoning Frobatos the Answerer"





By the way, if you haven't seen the documentary series "Britain's Bloody Crown", about the War of the Roses, be sure to check it out! There have been a couple of moments where I disagreed with some of the historical analysis, but on the whole it's another great addition to coverage of a period that is becoming increasingly popular (thanks to Game of Thrones, I suppose). The image I used above is from there.


RPGPundit

Currently Smoking: Loreznetti Solitario Oversize + H&H's Beverwyck

(Originally posted February 8, 2016)